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Game Elements!

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Game Elements! In todays blog post I will be discussing my reflection on the two articles I read "What are the qualities of a game" and "Game design research". I will be reflecting on how games work, what goes into making a game and the qualities of a game which will help me create my own game. The first article I read is "What are the qualities of a game" by Ian Schreiber. There are atomic elements of a game (which makes it sound so scientific). Schreiber states that the definition of a game isn't "perfect" but a lot of similar definitions appears which show what we need to create a game. The atomic elements of a game are as follows: Game Design Players  Objectives (goals)  Rules  Resources and Resource Management  Game State  Information  Sequencing  Player Interaction  Theme (Narrative, Backstory, Setting)  Games as Systems What is a critical analysis? According to Schreiber's paper critical analysis does not mean  “fault-fi...