Unity Tutorial 03!

 Unity Tutorial 03!

This weeks Unity tutorials was more fun than last week's, it was very direct but a little difficult too, and I learned something new, which is always a good thing especially when it comes to game design.
In the first tutorial "Collectibles" I learned about Triggers which are what gives the character the ability to collect objects. In this case, at the start of the tutorial I had to add a health-stat to Ruby's character which is what controlled Ruby's health. If Ruby collects a strawberry that would give her 1 out 5 health.

In the second tutorial "Damage Zones and Enemies" I had to adjust Ruby's health back to 1 at the start of this tutorial and then made the world (Ruby's world) more dangerous and damaging to her health by adding damage zones that when Ruby walked through, it would lessen her health I then had to add an enemy which is a moving damage zone, but the enemy couldn't move yet.

Ruby's enemy


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